“Shaols” Growth sim exploration using Houdini. Inspired after watching the “Fantastic Fungi” documentary. Design, Animation, Music: Jeffrey Bounthavong Software Used: Houdini, Cinema 4d, Redshift
“Shaols” Growth sim exploration using Houdini. Inspired after watching the “Fantastic Fungi” documentary. Design, Animation, Music: Jeffrey Bounthavong Software Used: Houdini, Cinema 4d, Redshift