I was reached out by the good folks at Knock.app to create three videos for the launch of their new features. They initially just wanted one hype video, but after seeing the efficiency and cost-effectiveness of my work, the client chose to expand the project from one video to three. We had only 3 weeks […]
Felt like experimenting with a Jet Fighter render today. I took some time to figure out a solid look for the smoke sims on the wings to give a dope contrail look. Of course, no AI is used. IMO AI just looks ugly in all aspects. Created in Cinema 4D + Octane Render + Davinci […]
After spending the last 9 months or so learning to use Unreal Engine 5.3, this passion project pulls together just about every technique and trick I have learned so far inside Unreal. I also wanted to use this project as a way to improve my skills so I spent a ton of time cleaning up […]
Here’s a Bank of America, New York Yankees spot I helped design and did all the motion graphics production for in 2019. This played on digital signage (screens) in retail BOA locations. I ended up doing a version for 7 major market teams. The most enjoyable part for me was working with -X-Particles to form […]
Here’s a 3D motion graphic video I designed and built for GoArmy.com social channels were we highlighted some of the high level benefits of joining Army ROTC for college students. I wanted to create some drama and prestige with the music selection and dark setting to bring contrast to the attention grabbing text lockups as […]
I had the opportunity to work with Dentsu Creative on the interactive walkthrough of the new Escalade IQ in Unreal Engine. For this project, I was primarily tasked with building the environment as well as lighting the environment and the vehicle. The models were built out in Cinema 4D and imported into Unreal Engine, where […]
I am a huge fan of retro gaming. One evening while playing Super Metroid on the SNES I realized it’s one of the few retro games that has a cinematic opening sequence. I knew I had to recreate it. The Remake Early on in my career I would compete in the yearly Dallas 24 Hour […]
Madden, Madden, Madden. This project was my life for three years. I was lucky enough to be both Creative Director and have the opportunity to hop behind the box and work on all the animations for the Madden Ultimate Team card unwrapping animations. We were contacted in 2020 about needing some Cinema 4D and […]
This is a project I worked on with the amazing studio Secret Powers. I was tasked with building out a title sequence for the Hulu series Betrayed based off of the popular podcast of the same name. We had about a week and a half to finish this project from beginning to end. […]