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The Bungie team on using ZBrush to create characters and weapons for the most recent ‘Destiny’ expansion.
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UK-based MNFST Studio used Cinema 4D, Redshift,
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Envisioning a Village on the Moon
Architect, visual artist, and entrepreneur, Thomas Vournazos is passionate about architectural visualization. Since founding his Zurich-based studio Slashcube in 2013, Vournazos and his team have quickly gone from helping local firms visualize their projects to working with clients globally.