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Behind the Screens of Feature Films
Jayse Hansen remembers exactly where he was when he realized what he wanted to focus on as an artist. It was 2005 and he was at a design conference listening to fictional user interface (FUI) pioneer Mark Coleran describe how he created FUI for films like Mission Impossible, Alien vs. Predator and The Bourne Identity. Watching intently as Coleran presented his screen designs for mini spy cameras, holo tables and FBI forensic labs, he thought: “That has to be the best job ever.” Though he knew nothing about how to get started, he knew he wanted in.
Envisioning a Village on the Moon
Architect, visual artist, and entrepreneur, Thomas Vournazos is passionate about architectural visualization. Since founding his Zurich-based studio Slashcube in 2013, Vournazos and his team have quickly gone from helping local firms visualize their projects to working with clients globally.
Creating the Titles for Season 2 of “SEE”
Emmy Award-winning Director and Motion Designer John Likens is well known for his design and animation work for TV and film. . Over the years he has created title sequences for “Deadpool 2,” HBO’s “The Night Of” and Netflix’s “Godless,” as well as holographic UI for “Iron Man 3,” “RoboCop” and “Transformers: Age of Extinction.”