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Jayse Hansen remembers exactly where he was when he realized what he wanted to focus on as an artist. It was 2005 and he was at a design conference listening to fictional user interface (FUI) pioneer Mark Coleran describe how he created FUI for films like Mission Impossible, Alien vs. Predator and The Bourne Identity. Watching intently as Coleran presented his screen designs for mini spy cameras, holo tables and FBI forensic labs, he thought: “That has to be the best job ever.” Though he knew nothing about how to get started, he knew he wanted in.
How Fraser Davidson used C4D, Redshift and more to create a figurine collection celebrating wrestling’s glory days.By Logan Baker Maxon recently had the opportunity to speak with Fraser Davidson, the mastermind behind a campy, fun 3D-crafted figurine collection of some of wrestling’s all-time greats. Using Cinema 4D, Redshift and Greyscalegorilla Plus, Davidson brought Hulk Hogan, […]
Vancouver, Canada-based motion graphics artist Robyn Haddow has specialized in creating fantasy user interfaces (FUI) for years. Vancouver, Canada-based motion graphics artist Robyn Haddow has specialized in creating fantasy user interfaces (FUI) for years. And the future tech, screen graphics and holograms she has designed have been featured in a long list of high-profile films, including The Suicide Squad, Black Widow, Ant-Man and the Wasp, Guardians of the Galaxy Vol. 2, Spider-Man Homecoming, Thor Ragnarok, Mile 22 and Bumblebee.