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Behind the Screens of Feature Films
Jayse Hansen remembers exactly where he was when he realized what he wanted to focus on as an artist. It was 2005 and he was at a design conference listening to fictional user interface (FUI) pioneer Mark Coleran describe how he created FUI for films like Mission Impossible, Alien vs. Predator and The Bourne Identity. Watching intently as Coleran presented his screen designs for mini spy cameras, holo tables and FBI forensic labs, he thought: “That has to be the best job ever.” Though he knew nothing about how to get started, he knew he wanted in.

Bringing Science to Life
Sarner is known for being a creative agency that specializes in immersive visitor experiences, so when they were asked to head up a new exhibition for the Biotech Room at the King Salman Science Oasis in Riyadh, Saudi Arabia, they assembled the perfect team to get the job done. One Small Pixel served as the creative and production company coordinating the content in three main rooms, and they partnered with London-based Ink and Giants to create and direct experiential films as part of the installation.

A Football Game for People Who Love to Play
NMBRS Studio on using Maxon One for their first cinematic trailer for the upcoming video game ‘GOALS.’